Name Type Casting Time Range Components Duration Level
Arcane Gate Conjuration 1 action 500 feet V S Concentration, up to 10 minutes 6
Chain Lightning Evocation 1 action 150 feet V S M Instantaneous 6
Circle of Death Necromancy 1 action 150 feet V S M Instantaneous 6
Contingency Evocation 10 minutes Self V S M 10 days 6
Create Undead Necromancy 1 minute 10 feet V S M Instantaneous 6
Disintegrate Transmutation 1 action 60 feet V S M Instantaneous 6
Drawmij's Instant Summons Conjuration 1 minute Touch V S M Until dispelled 6
Eyebite Necromancy 1 action Self V S Concentration, up to 1 minute 6
Flesh to Stone Transmutation 1 action 60 feet V S M Concentration, up to 1 minute 6
Globe of Invulnerability Abjuration 1 action Self (10-foot radius) V S M Concentration, up to 1 minute 6
Guards and Wards Abjuration 10 minutes Touch V S M 24 hours 6
Investiture of Flame Transmutation 1 action Self V S Concentration, up to 10 minutes 6
Investiture of Ice Transmutation 1 action Self V S Concentration, up to 10 minutes 6
Investiture of Stone Transmutation 1 action Self V S Concentration, up to 10 minutes 6
Investiture of Wind Transmutation 1 action Self V S Concentration, up to 10 minutes 6
Magic Jar Necromancy 1 minute Self V S M Until dispelled 6
Mass Suggestion Enchantment 1 action 60 feet V M 24 hours 6
Move Earth Transmutation 1 action 120 feet V S M Concentration, up to 2 hours 6
Otiluke's Freezing Sphere Evocation 1 action 300 feet V S M Instantaneous 6
Otto's Irresistible Dance Enchantment 1 action 30 feet V Concentration, up to 1 minute 6
Programmed Illusion Illusion 1 action 120 feet V S M Until dispelled 6
Sunbeam Evocation 1 action Self (60-foot line) V S M Concentration, up to 1 minute 6
True Seeing Divination 1 action Touch V S M 1 hour 6
Wall of Ice Evocation 1 action 120 feet V S M Concentration, up to 10 minutes 6